Commands:

The list of commands in ESGUI and how to use them!

Legend:

  • Any value bracketed by <value> (angle brackets) is a required value

  • Any value bracketed by [value] (square brackets) is an optional value, and can be omitted from command execution if not needed/desired

Commands:

  • /shop [player] = Open the shop

    • Note: the optional argument[player] can only be specified in console.

  • /shop <section> [player] = Open a shop section directly from the command instead of typing /shop and choosing a shop section

    • Note: the optional argument[player] can only be specified in console.

  • /sellall = Sell all items from your inventory

  • /sellall <material> = Sell all items in your inventory that match the specified material

  • /sellall hand = Sell the item stack that you are currently holding in your hand

  • /sreload = Reloads the plugin and shops(Sections.yml and Shop.yml). *Some settings in the Config.yml require a server restart to take effect!

  • /shopgive <section> <itemIndex> [player] = Allows admins to give a certain shop item to players or them self to test them for example.

  • /editshop additem <section> <material> <buy price> <sell price> [displayname] = Add an item to a specific shop section with this command

  • /editshop edititem <section> <itemIndex> <action> <key> <value> = Allows you to edit an existing item in the shop

  • /editshop deleteitem <section> <itemIndex> = This command allows you to remove an item from the shop

  • /editshop import Essentials worth.yml = Import all items sell prices from the worth.yml of essentials

  • /editshop addhanditem <section> <buy price> <sell price> = With this oommand you can add items from your hand to the shop. (Great for items with hidden/special NBT data!)

  • /sellgui [player] = This command opens a empty inventory where you can drop items in to sell, closing the inventory will complete the transaction and will give the items that couldn't be sold back to the player

  • /editshop addsection <section> <material> <displayname> <place> = Allows u to add a shop section

  • /editshop editsection <section> <action> <key> <value> = Allows you to edit a existing shop section

  • /editshop deletesection <section> = Removes a section from the sections.yml configuration

  • /editshop uploadLayout = Starts the upload process of your current layout

  • /editshop installLayout <layoutID> = Starts the install process from a premade shop layout

  • /editshop shopstands give <blockType> <section> <itemIndex> = Give yourself a new shop stand item which can be placed anywhere on the ground

  • /editshop shopstands browse = Opens a GUI which shows all existing shop stands on the server

  • /editshop shopstands destroy <standID> = Destroy a shop stand by its ID

*Premium version only commands:

  • /shop search - Brings up a search bar to search for shop items matching their material name

  • /editshop update - Downloads new versions from a ingame command

  • /editshop import EconomyShopGUI <config.yml|sections.yml|shops.yml> - Allows you to import config files from the free version How to use this command

    • You should only need to use this command once when upgrading from Free to Premium.

  • /editshop globalstock set/add <section> <index> <amount> - Can be used to set the global stock modifier on a item

  • /editshop playerstock set/add <player> <section> <index> <amount> - Can be used to set the player stock modifier on a item

  • /editshop globalsell set/add <section> <index> <amount> - Can be used to set the global sell limit on a item

  • /editshop playersell set/add <player> <section> <index> <amount> - Can be used to set the player sell limit on a item

  • /editshop dynamicpricing reset <all/section> [index] - Allows you to reset the DynamicPricing of a specific item or all items at the same time

Using the editshop command:

The editshop command is a quick way to configure your shop in game.

  • In version 3.0-(future version) it can only add/edit/delete items in the shop, it can NOT add/edit/delete any shop section, you will have to edit your Sections.yml to change this

  • The editshop commands are based off the formatting of the Shops.yml it is recommended you familiarize yourself with it for a better understanding!

Adding items:

Adding items to the shop is as simple as typing the command /editshop additem <section> <material> <buy price> <sell pirce> [displayname].

  • You may need to use /sreload after adding items to load the new items.

Command Breakdown:

  • /editshop additem <section> <material> <buy price> <sell price> [displayname]

  • <section> = The section where you want to add the item

  • <material> = The material of the item

  • <buy price> = Price the player will pay to Buy/Purchase the item

  • <sell price> = Price the player will receive when selling the item to the server

  • [displayname] = [Optional] The displayname you want to give the item. It can contain spaces, '&' color-codes and special characters.

  • *An index for the new item will automatically be created when it is successfully added.

  • *Additional settings (most are optional, but some are needed) may need to be added with the edititem command after this command (ex: Spawnertype is required to set the mobtype when ESGUI is the spawner-handler)

Editing items:

Editing items is just that easy as adding items, just enter the /editshop edititem <section> <index> <action> <key> <value> command.

  • You may need to use /sreload after editing items to load the changes.

Command Breakdown:

  • /editshop edititem <section> <index> <action> <key> <value>

  • <section> = The section of the item you want to edit.

  • <index> = The index of the item you want to edit. (typically the number of the item IN the shops.yml)

  • <action> = the action for the key. Valid options are: add, set, remove

  • <key> = the key you wish to edit, aka key 'potiontypes', 'enchantments', 'spawnertype', etc... Look here for all available keys.

  • <value> = the value of the key, aka if you have selected key 'potiontypes', you need to enter a potion-type-value

#breakdown of command syntax into where it applies to the yml/configuration files
#no indent
<shop/section>: #shop ssectiion name in config/yml files
  #2 SPACES indent
  <index>: #index of the item in the shop
    #4 SPACES indent
    <key>: "<value>" #key and value(s) applied to the item

Deleting items:

You already can guess how easy it is, just type the command /editshop deleteitem <section> <index> to delete a item from a specified shop section.

  • You will need to use /sreload after removing items to load the changes to the shop.

Command Breakdown:

  • /editshop deleteitem <section> <index>

  • <section> = The section of the item you want to remove.

  • <index> = The index of the item you want to edit. (typically the number of the item IN the shops.yml)

Adding hand items:

Mayby you do not want to add a new item to the shop and configure it yourself, so you can use the /editshop addhanditem <section> <buy price> <sell price> command to add already existing items to the shop.

  • You may need to use /sreload after adding items to load the new items.

Command Breakdown:

  • /editshop addhanditem <section> <buy price> <sell price>

  • <section> = The section where you want to add the item

  • <buy price> = Price the player will pay to Buy/Purchase the item

  • <sell price> = Price the player will receive when selling the item to the server

  • *An index for the new item will automatically be created when it is successfully added.

  • *The command automatically detects the contents of the item and makes a item configuration matching this item in your shops.yml.

Tab Completion in MC V1.13+ is quite useful for filling in most parts of the commands.

Using the import command

Worried about losing data? The import command allows you to import the following options:

ShopGUI+: *Premium feature

The premium version of the plugin has build in commands to import the settings/current shop data from ShopGUI+.

  • The /editshop import shopguiplus all command will create a quickand easy summary of the items/sections/settings which can be imported, this won't import the data directly into your current configs.

    • Once satisfied with the results of the summary you can run the command /editshop import shopguiplus all confirm to complete the import.

EconomyShopGUI(Free version): *Premium feature

If you have a fresh install of the premium version and haven't changed any of the files/shops; you can use the import command to copy the files from the data folder of the free version to the premium version.

  • /editshop import EconomyShopGUI all will import all existing shops, section s and config.yml configurations to ensure a smooth transition to the premium version.

It is possible to copy and paste your files manually between versions, but it is recommeded to use the import command.

Essentials worth.yml:

  • /editshop import essentials worth.yml this will import items sell prices from the worth.yml of EssentialsX to EconomyShopGUI automatically. Note that the sell prices from worth.yml will be replaced with the current sell prices inside the shops configuration.

The current config is copied to the backups folder in case of error when you import or update the plugin.

How to use the editshop command to set limited stock for a item:

The limited stock feature is a premium feature which can help to make special edition items on your server by limiting the amount there can be purchased from shop.

  • /editshop globalstock set <section> <index> <amount> This will set the limited stock for the item for the whole server as the specified amount

  • /editshop playerstock set <player> <section> <index> <amount> This will set the limited stock for the item for the specified player as the specified amount

Note that setting the limited stock for a item that hasn't the limited stock settings specified in the shops.yml won't make it a limited item, for that you will first need to specify the base settings inside the shops.yml

How to use commands to add/edit/delete Items:

Adding a new Item:

  • Command Syntax:

    • /editshop additem <section> <material> <buy price> <sell pirce> [displayname]

      • <section>: The section/shop category to add this item to

      • <material>: The item type of the new item

      • <buy price>: The buy price of the shop item

      • <sell price>: The sell price of the shop item

      • The displayname value is optional

  • Example:

    • /editshop additem blocks iron_block 20 2

  • Creates an item in the blocks shops configuration:

blocks:
  '23': #Index automatically generated and added to the end of the shop section's items
    material: iron_block
    buy: 20
    sell: 2

Editing items:

Adding keys to items:

  • Example:

    • /editshop edititem tools 12 add enchantments efficiency:3

  • Adds an enchantment to the item at index 12 in the shops.yml:

tools:
  '12':
    material: iron_pickaxe
    buy: 300
    sell: 30
    enchantments:
    - efficiency:3

Modifying keys of items:

To modify a specific key on the item you will need to use the set action added in version 3.7/1.9 of the plugin.

  • Example:

    • /editshop edititem blocks 23 set buy 123.45

  • sets the buy price of the item at index 23 in the shops.yml:

  '23':
    material: iron_block
    buy: 123.45
    sell: 15
  • Example:

    • /editshop edititem tools 12 set enchantments efficiency:3

    • /editshop edititem tools 12 add enchantments fortune:2

    • /editshop edititem tools 12 add enchantments unbreaking:5

  • The fist command will set the whole enchantment list to efficiency 3, if there were any other enchantments before this, these will be removed.

  • The following 2 commands will add the fortune and unbreaking enchantment to the list for the item inside section tools at index 12 in the shops.yml:

tools:
  '12':
    material: iron_pickaxe
    buy: 300
    sell: 30
    enchantments:
    - efficiency:3
    - fortune:2
    - unbreaking:5

Removing keys from items:

  • Example:

    • /editshop edititem tools 12 remove enchantments efficiency:3

  • removes enchantment efficiency 3 from the item at index 12 in the shops.yml:

tools:
  '12':
    material: iron_pickaxe
    buy: 300
    sell: 30
    enchantments:
    - fortune:2
    - unbreaking:5

Deleting items:

  • Command Syntax:

    • /editshop deleteitem <section> <itemIndex>

      • <section>: The section/shop category to remove this item from

      • <itemIndex>: The item index located inside the shops configuration

        • TIP: The item index is displayed when hovering over a shop item, the gray item lore by default.

  • Example:

    • /editshop deleteitem blocks page1.items.5

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